I would say reaction time is a component of overall speed.
I opened a thread in general area to discuss Edge… Oh, sorry you got flamed so bad in your avatar… hope the cats ok…
no problem… the cat bounced out of the flames, however I choose to withstand any flames, sorry to see the power company shut down the lights on your avatar
I am incognito…
awesome post
Originally posted by Edge
You must have balance in your posture while moving in any direction. Having your knees bent somewhat helps your weight stay sunk as well. If you are leaning outside of your y-axis THEN you are asking for trouble.
I assume, from the “having your knees bent” part, that you’re referring to when both feet are on the ground. I’m talking about while one is stepping. Lost me with the y-axis bit.
Take a shuffle. Your front leg shift slightly forward, your rear leg presses you forward and then catches up. When your rear leg presses you forward. your front leg is off the ground, therefore the rear leg must be what your body weight is balance over, but it’s pressing you away from it. Therefore, you’re going from balance to balance, but must sacrifice some balance in between to get there. You maintain a relative balance by sound structure, but that doesn’t entirely discount the sacrifice, though the rewards outweigh the penalties.
I assume, from the “having your knees bent” part, that you’re referring to when both feet are on the ground. I’m talking about while one is stepping. Lost me with the y-axis bit.
Or if one foot is stepping, the leg you are standing on could be slightly bent.
y-axis, as in your vertical centerline.
WCLiar,
‘cause Kuntaokid is pessimistic and is expecting flaming.’
Its earned cynicism, not pessimism.
‘Which I won’t do, since (a) I actually agree with his points, to the point that I will try to improve my timing when I spar’
that is all they i ever intend with my posts. That people get something good and useful out of them. If you do like you say, and improve your timing, you will get much better at ma. the timing of any given action never changes, only the speed of it. it is ass backwards to concentrate on speed and not timing.
‘(b) because that will annoy him.’
hmmm…that is true. bastard.
Peace.
There, there, Kuntaokid. If you ask politely I will flame you a bit.
“Earned cynicism” won’t take you far in the path of bullshido, grasshopper. You must learn to free the hormone-ridden, foulmouthed 14-year-old lurking inside you to achieve true enlightenment.
'not necessarily. What do you do when somebody gets close enough to hit you? ’
you already fucked up then. this means you have not controlled distance. when two fighters come into range, the advantage lies with the initiator of attack. try this…get a partner, stand face to face, at arms length, just enough to hit each others chests. now both stand with hands down and relaxed. One guy attacks with quick strikes to the chest, and the other must parry or block the attack. Done one at a time, this is a drill to help read telegraph elements in an opponent, and to help your ‘reaction’ time. It also teaches another simple lesson. in short range, you will get hit most of time, when you are trying to defend.
‘not necessarily. What do you do when somebody gets close enough to hit you? Just back off every time? I don’t think so.’
Kuntao, in particular, is all forward. No direct backward movement, and no unutilized movement. You dont just move to adjust, you move to attack. AS they are trying to get close enough to hit you, you hit them.
‘Sure you back off or angle/back off some of the time but sometimes when somebody gets close enough you hit them first, damn it’
this means that your timing was superior. your various speeds all contribute, of course, but Timing and Position are primary. Far too many considerations are crammed under the heading of ‘speed’. It is near worthless term, much like ‘power’. It is vague.
‘in that case you hit them before they hit you which means you got there first, which means speed does exist.’
no, you got into position, or at the correct distance, first. that is what allowed you to get the benefit of your ‘speed’ in the first place, or what allowed you to use it.
He has to advance, achieve proper distance, make/have a base, even if it is momentary, … THEN he may make an action against you, and not until.
'Ok, I’m pretty sure you are referencing stop-hits or counters at least once in this paragraph right?
ALL i am talking about are stop-hits, combined stop hits, and counters.
‘So, awareness and speed AND distance are ALL key to gaining control of an attacker whether it be countering, throwing, redirecting.’
‘I guess I’m just not sure but I think you are implying that speed falls into place when you have proper distance and awareness of initialization right?’
Yes. speed ‘comes on its own’. After sufficient practice in the correct Timing of actions. biomechanical speed, or execution speed comes into play LAST, specifically in relation to strikes, grapples, whatever…
Increase awareness, perception, and recognition of the initiation, and you can remove most of the benefits of speed that an opponent may have. Of course, your basic movements must be well trained, ingrained, so that your own personal lack of ‘speed’ doesnt kill your timing.
benefits of speed that an opponent may …
and by this I mean execution speed, or physical motor speed.
that is why ‘speed’ sucks as a consideration. there are several different ‘types’.
Your ugly. It’s yelling at the top of your lungs that counts. That always wins my fights.
‘holy long ass post. AND MY CAPS BUTTON IS BROKE OMFG SOMEONE HELP.’
That?
that’s nothing.
you must be new around here.
so, despite the caps, you still didnt get the message, I wager?
deplorable.
'No, he means just because you move YOU forward while the lead foot is up, you are not balanced in any lasting way. If you move forward, and the rear leg stays roughly behind you, how are you balanced until the lead leg lands again.?
exactly. and in that moment you are highly vulnerable due to loss of balance, and therefore, leverage. no leverage, no power.
attacks should coincide with his off balance phase. that is proper attack-counter timing. you will reap the most benefit from any attempt, if you catch him ‘between’ actions.
‘Speed is finite, you can only bo SO fast.
Over emphasise on speed can and is, in many cases, detremental to a fighter.
One you reach the genetic limit that you body can move at, thats it, period.
All the gymics in the world can’t make you faster than your “designed” to be.’
Yes. and if they would concentrate on controlling the floor, and the setups, their ‘speed’ would then increase, effectively. plus the bonus of being able to curtail the opponent’s speed. position, position, position.
a simple fanning parry can easily catch two alternating strikes. it is slow relatively, but the timing is what makes it work. if you speed up too much, you will ‘overshoot’ the line and your hand wont be there when he makes his second strike. in this case, speed fucks timing.
‘Right, speed does deserve some emphasis though. Speed training only helps out somewhat and it doesn’t deserve a majority of time in training. Focusing on it too much during a situation could be very hazardous than focusing on general movement, distance and positioning, but when two opponents are in range and holding their ground, the faster one will hit first.’
Right.
but their stupidity is revealed in your description…
‘opponents are in range and holding their ground’
you should be striking, shooting, leading, grappling, whatever…before this can even occur.
being static while in range, or even a half-beat out of range, is just not good martial arts.
never let him establish.
hit him when he tries.
KK, thank you for your cordial reply. You are of course t3h K0rr3CT!![]()
‘I would say reaction time is a component of overall speed.’
reaction time is the ODA cycle.
1)perception/cognition
2)identification
3)assessment
4)extrapolation of percieved activity
5)extrapolation of necessary activity in relation to extrapolation of perception
6)intiation of extrapolated activity
7)execution
the first five ‘steps’ are mental. the compression of the decision cycle is what allows true ‘speed’
For the attacker, what are the attributes necessary for a successful first strike?