[QUOTE=Narimasu773;2920053]isao machii has a world record for cutting a tennis ball in half at 500 mph. Do professional baseball players hit balls at 500mph?[/QUOTE]
They could, and probably with more accuracy, but that’s just a guess. The Shizuoka Prefecture pitching machine pitches at 143mph, and the MLB record is 105 mph. This is a custom launcher but at that velocity, it’s actually easier to know where the ball will be at that range at a specific time.
I had a whole thing planned where I was going to post the video of that actual test (where Machii missed twice completely and CRIED before hitting on his third attempt, an impressive .333 but after only three at bats, hardly predictive). I wanted to give you the benefit of the doubt that you’d seen it already. But it turns out Neil beat me to it, because he’s a rotten bastard.
However, there are quite a few reasons why hitting a fastball is harder than what he’s doing, which is basically listen to a countdown, swing at 0, and attempt to slice in the exact 3"x3" strike zone he knows the ball will be in at t=0. OR as Neil and Fake both pointed out, he doesn’t even have to swing but merely place a blade in the path of a ball traveling 500 mph. Jack Burton said it best. All in the reflexes.
Major league hitters have a much larger strike zone, an unpredictable ball path, and don’t have the luxury of knowing exactly when the ball will be thrown.
It’s an impressive record, and Isao has great reflexes…but I’ve seen better in sports, and his accuracy was actually poor. What would his average have been at Round 10? 2 out of 10 (.200?). Would he have improved over time?
Wouldn’t anyone have a sporting chance simply by trying to swing at “0”? And, couldn’t they do it without the tears?
Anyways, I agree it’s not baseball, but I also think it’s important to be statistical about this sort of “demo”. I just brought up baseball because they’ve got great, scientific statistical methods and this is basically not the same quality. Like I said from the start what I’d like to see is some sort of quantitative analysis of his skill, not the kind of goofy setup and audience participation I witnessed in the two demos.